Melvor Idle 2 Demo Skills
The demo includes almost the entire current Alpha skill set, capped at level 60 — three named skills are excluded. Here is exactly what the official announcement says.
How many skills are in the demo?
The official October 19 announcement says the demo includes 22 out of 25 skills in the current Alpha build. The three skills not included are:
- Astrology — live in the Alpha build (shipped in the September 2026 update) but not in the demo.
- Herblore — a returning skill receiving a large overhaul; also excluded.
- Agility — a returning skill; also excluded.
The same announcement later rounds the playable count to "21 skills" while naming the same three exclusions — the developer language differs in two places of one post. What stays constant: everything except Astrology, Herblore and Agility is in the demo.
What the demo covers below the cap
"Most content that's available below the Level 60 cap will be included" — the demo contains most of the Alpha build's content up to level 60, including combat content from the June 2026 update.
What about the full game skill list?
The full-base-game plan remains 29 skills (5 brand new, 3 named so far) with a maximum level of 120. The demo is a snapshot of the Alpha, not the finished roster.
Where is the full named skill list?
The official announcement points to a full list of included skills, but no named per-skill roster has been published as text yet. We list only what is verifiable — the three exclusions — and will add a named list when the developers publish one.
FAQ
Common questions about this topic.
Are Ranching, Hunting or Beastcrafting in the demo?
They are among the 22 included skills — only Astrology, Herblore and Agility are named as exclusions.
Is Combat in the Melvor Idle 2 demo?
Yes. The combat system from the June 2026 update is part of the Alpha content below level 60.
Why is Astrology not in the demo?
The official announcement lists Astrology, Herblore and Agility as the three excluded skills; it does not say why.
What level can I reach in the demo?
Level 60 in every skill — roughly 10–12 hours of optimised play per skill.
Will demo skills carry over?
Yes. All demo progress converts to normal saves when Early Access starts.